ColorUnit
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ColorUnit
Colors a unit gradually depending on its current state.
So (+127,-128,-128) is red and (+127,+127,+127) is white.
See Also: {2E}Background {31}ColorBGBeta {33}ColorField
Unit ID. : Byte (hex)
ID of the unit specified in the ENTD.
Affect all but Unit ID? : Byte (hex)
Reverse targets and affect every unit on the field except the unit specified in the Unit ID byte.
Preset Color : Byte (hex)
Instead of setting RGB values, you can pick any of the preset colors:
- x01 : Covered in shadows
- x02 : Petrified/Grayscale
- x04 : Original palette?
- x08 : Original palette?
- x10 : Completely Green
- x20 : Completely Green
- x40 : Completely Green
- x80 : Completely Green
Red : Byte (signed)
Red value of the RGB color.
Green : Byte (signed)
Green value of the RGB color.
Blue : Byte (signed)
Blue value of the RGB color.
Time : Byte (unsigned)
Time required to perform the whole instruction in tenths of second.
- 050 = 5,0 seconds
- 100 = 10,0 seconds
- 255 = 25,5 seconds