UseFieldObject
Revision as of 01:47, 31 December 2013 by Xifanie (talk | contribs) (Created page with "= {55} {{IE_55}} = Changes the state of a static object on the map. See Also: {57} {{IE_57}} == Object ID : Byte (hex) == ID of the object on the...")
{55} UseFieldObject
Changes the state of a static object on the map.
See Also: {57} WaitFieldObject
Object ID : Byte (hex)
ID of the object on the map. Most maps do not have objects that have many states, and there is no easy way to know which are.
Unknown 1 : Byte (hex)
Always x00.