WaitRotateAll
{65} WaitRotateAll
WaitRotateAll()
Waits for every unit to finish rotating/facing another unit before resuming.
Use with {53} FaceUnit.
See Also: {29} WaitWalk ― {53} FaceUnit ― {57} WaitFieldObject ― {64} WaitRotateUnit ― {6F} WaitSpriteMove ― {E5} WaitForInstruction