LoadEVTCHRClear
Revision as of 17:44, 11 January 2014 by Xifanie (talk | contribs) (Created page with "= {5B} {{IE_5B}} = {{IE_5B_ex}} {{IE_5B_desc}} Must be used before {58} {{IE_58}}! See also: {58} {{IE_58}} ― Event_I...")
{5B} LoadEVTCHRClear
LoadEVTCHRClear(xBL,x00)
Allows to load an EVTCHR slot once more in the given memory block.
Must be used before {58} LoadEVTCHR!
See also: {58} LoadEVTCHR ― {59} SaveEVTCHR ― {5A} SaveEVTCHRClear
Memory Block : Byte (hex)
- x00 = Block 1
- x01 = Block 2
x00 : Byte (hex)
This value is always set to x00 in the original game; it probably doesn't have a function.