T1 Low Mod Bow
Revision as of 01:37, 10 October 2022 by Talcall (talk | contribs) (Talcall moved page T1 Low Mod Throw to T1 Low Mod Bow)
Front SetLayerPriority(11) QueueSpriteAnim(01,10) PlayAttackSound(00) LoadFrameWait(77,02) MoveBackward2() LoadFrameWait(77,08) LoadFrameWait(7B,02) MoveForward2() LoadFrameWait(7B,04) MoveForward2() LoadFrameWait(7C,0A) fff6(59) QueueThrowAnimation(00,00) LoadFrameWait(7C,12) LoadFrameWait(7C,02) WeaponSheatheCheck2(FE) MoveBackward1() LoadFrameWait(7C,04) PauseAnimation()
Back SetLayerPriority(0B) QueueSpriteAnim(01,11) PlayAttackSound(00) LoadFrameWait(A8,02) MoveBackward2() LoadFrameWait(A8,08) LoadFrameWait(AC,02) MoveForward2() LoadFrameWait(AC,04) MoveForward2() LoadFrameWait(AD,0A) fff6(59) #I am not sure why this is always x59 or why it matters. QueueThrowAnimation(00,00) LoadFrameWait(AD,12) LoadFrameWait(AD,02) WeaponSheatheCheck2(FE) MoveBackward1() LoadFrameWait(AD,04) PauseAnimation()