T1 Shield Block

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Revision as of 12:40, 4 October 2022 by Talcall (talk | contribs)
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front High mod
SetLayerPriority(12)
QueueSpriteAnim(01,2E)			#how curious these should exist
MoveBackward2()
LoadFrameWait(82,10)
PauseAnimation()
Back High mod
SetLayerPriority(0B)
QueueSpriteAnim(01,2F)
MoveBackward2()
LoadFrameWait(B3,10)
PauseAnimation()
Front Mid mod
SetLayerPriority(12)
QueueSpriteAnim(01,30)
MoveBackward2()
LoadFrameWait(83,10)
PauseAnimation()
Back Mid mod
SetLayerPriority(0B)
QueueSpriteAnim(01,31)
MoveBackward2()
LoadFrameWait(B4,10)
PauseAnimation()
front low mod
SetLayerPriority(12)
QueueSpriteAnim(01,32)
MoveBackward2()
LoadFrameWait(84,10)
PauseAnimation()
back low mod
SetLayerPriority(0B)
QueueSpriteAnim(01,33)
MoveBackward2()
LoadFrameWait(B5,10)
PauseAnimation()