Ability Secondary Data: RSM Abilities
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- RAM location: 8006105c.
- Section contains data for 0x5A (90) Abilities (0x1A6 - 0x1FF).
- Data length per Ability is 0x01 (1) bytes.
- Additional data for specific ability types exist in their own sections, noted below.
- In FFTPatcher, these are at the bottom of the ability editor.
Data Structure
0x00 - RSM Ability ID (numbered from 0x00-0x59)
Related Data:
8005ebf0 - Ability Data - (0x8 bytes each) 8005fbf0 - Ability Secondary Data: Default Abilities - 0x000 to 0x16F (0xE bytes each) 80061010 - Ability Secondary Data: Item Abilities - 0x170 to 0x17D (0x1 bytes each) 80061020 - Ability Secondary Data: Throw Abilities - 0x17E to 0x189 (0x1 bytes each) 8006102c - Ability Secondary Data: Jump Abilities - 0x18a to 0x195 (0x2 bytes each) 80061044 - Ability Secondary Data: Charge Abilities - 0x196 to 0x19D (0x2 bytes each) 80061054 - Ability Secondary Data: Math Abilities - 0x19E to 0x1A5 (0x2 bytes each) 8006105c - Ability Secondary Data: RSM Abilities - 0x1A6 to 0x1FF (0x1 bytes each)