Ability Secondary Data: RSM Abilities

From Final Fantasy Hacktics Wiki
Revision as of 09:02, 6 December 2024 by Bee (talk | contribs) (Created page with "* RAM location: 8006105c. * Section contains data for 0x5A (90) Abilities (0x1A6 - 0x1FF). * Data length per Ability is 0x01 (1) bytes. * Additional data for specific ability...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
  • RAM location: 8006105c.
  • Section contains data for 0x5A (90) Abilities (0x1A6 - 0x1FF).
  • Data length per Ability is 0x01 (1) bytes.
  • Additional data for specific ability types exist in their own sections, noted below.
  • In FFTPatcher, these are at the bottom of the ability editor.

Data Structure

	0x00 - RSM Ability ID (numbered from 0x00-0x59)

Related Data:

8005ebf0 - Ability Data - (0x8 bytes each)
8005fbf0 - Ability Secondary Data: Default Abilities - 0x000 to 0x16F (0xE bytes each)
80061010 - Ability Secondary Data: Item Abilities - 0x170 to 0x17D (0x1 bytes each)
80061020 - Ability Secondary Data: Throw Abilities - 0x17E to 0x189 (0x1 bytes each)
8006102c - Ability Secondary Data: Jump Abilities  - 0x18a to 0x195 (0x2 bytes each)
80061044 - Ability Secondary Data: Charge Abilities - 0x196 to 0x19D (0x2 bytes each)
80061054 - Ability Secondary Data: Math Abilities - 0x19E to 0x1A5 (0x2 bytes each)
8006105c - Ability Secondary Data: RSM Abilities - 0x1A6 to 0x1FF (0x1 bytes each)

See also