Pages that link to "Store unit animation and facing value"
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The following pages link to Store unit animation and facing value:
View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)- BATTLE.BIN Routines (← links)
- Initialize Units Coordinates, Animation, Facing (← links)
- 0006a080 - 0006a208 (← links)
- 0006a380 - 0006a534 (← links)
- Set attack animation flags and facing 3 (← links)
- Set Idle Animation based on status (not MON) (← links)
- More animation based on status, death sound effects (← links)
- Set Animation Based On Unit Mounted State (← links)
- Set Animation Based On Unit Status (← links)
- Set Specific Animation Value From Unit Misc ID (← links)