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Showing below up to 50 results in range #151 to #200.
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- 07 Heal (Weapon) (10 links)
- Cluster of Physical Routines (10 links)
- Some Knockback Handling (10 links)
- 53 Dmg (X)% Hit (MA+X)% (10 links)
- Main Post Movement (10 links)
- CD Full Index (10 links)
- Set AI ability considerations for all units and self (10 links)
- Event Instruction 2D (10 links)
- Big... Contains Hamedo check (10 links)
- MA + X (10 links)
- SYS ClearImage (10 links)
- 63 Dmg (SP*WP) (10 links)
- DUMMY/ (10 links)
- Get Next Available Thread ID (10 links)
- SYSTEM.CNF (10 links)
- Elemental Absorption (10 links)
- Store unit animation and facing value (10 links)
- Targeting routine (10 links)
- 0007d3f4 - 0007d474 (10 links)
- Get casting unit's misc data (10 links)
- Calculate AT List (10 links)
- Load Data From Disc (0x44694) (10 links)
- Calculate Targeting for Menu Types (10 links)
- Faith Calculation (10 links)
- Calculate Tiles Hit by Ability (10 links)
- Data Nullifying (10 links)
- Apply Status and Check Undead (10 links)
- AI Critical or Run Like Rabbit (10 links)
- 0D Heal (Y)% Hit F(MA+X)% (10 links)
- Check Thread Running Status (WORLD.BIN) (10 links)
- 001982d8 - 001984e8 (10 links)
- Status infliction/removal? (9 links)
- Ability Secondary Data: Default Abilities (9 links)
- 00044a08 - 00044a30 (9 links)
- Check if unit can react 1 (9 links)
- BATTLE/ (9 links)
- Calculate HP% damage (9 links)
- Jump to 68d08 (9 links)
- Remove Unit from Party (9 links)
- Ability Data (9 links)
- 0006af7c - 0006b95c (9 links)
- 1f800000 (9 links)
- Get vector*matrix from GTE (9 links)
- Load Ability From Skillset (9 links)
- C52 Free but with extra steps (9 links)
- Get Battle Unit Index By Unit Misc ID (9 links)
- SOUND/ (9 links)
- 01 Dmg (Weapon) (9 links)
- Bcopy (9 links)
- AI Ability Data Setting (9 links)