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- 11:45, 31 October 2022 diff hist +23 m Process Secondary Effect Data
- 11:44, 31 October 2022 diff hist +13 m Data/Table Locations
- 11:16, 31 October 2022 diff hist +1,990 N Animation layer priority Created page with " This page serves as the extensive list of these sets of layer priorities used for animation. Helpful to reference when editing unit anims. all the words are cut to 1 digit fo..." current
- 10:39, 31 October 2022 diff hist +337 m SEQ & Animation info page
- 06:36, 30 October 2022 diff hist +673 m 00086640 - 00086b40 current
- 06:45, 16 October 2022 diff hist +11 m Process Secondary Effect Data
- 06:45, 16 October 2022 diff hist +4,745 m 001ad944 - 001adadc Removed redirect to Incomplete routine x1ad828 current Tag: Removed redirect
- 06:28, 16 October 2022 diff hist 0 m Incomplete routine x1ad828 Talcall moved page 001ad944 - 001adadc to Incomplete routine x1ad828: I'm too tired to fix this and it has notes on it. current
- 06:28, 16 October 2022 diff hist +40 N 001ad944 - 001adadc Talcall moved page 001ad944 - 001adadc to Incomplete routine x1ad828: I'm too tired to fix this and it has notes on it. Tag: New redirect
- 05:13, 16 October 2022 diff hist +163 m Data/Table Locations
- 05:12, 16 October 2022 diff hist +3,217 m 001b153c - 001b1ae8 not done, tired
- 05:03, 16 October 2022 diff hist +234 m 001adb3c - 001adc20 current
- 04:57, 16 October 2022 diff hist +1,504 001adb3c - 001adc20
- 04:19, 16 October 2022 diff hist +406 001aa920 - 001aaaf8 current
- 03:08, 16 October 2022 diff hist +736 Data/Table Locations
- 03:06, 16 October 2022 diff hist +2,286 Process Secondary Effect Data
- 02:05, 16 October 2022 diff hist -67 m Data/Table Locations
- 01:16, 16 October 2022 diff hist +305 001add54 - 001ade78 current
- 01:13, 16 October 2022 diff hist -1 m 001ad62c - 001ad824 current
- 01:11, 16 October 2022 diff hist +188 m End secondary effect on current unit
- 01:05, 16 October 2022 diff hist +170 m Apply landing particle anim.
- 00:56, 16 October 2022 diff hist +62 m 001ade7c - 001adfa8
- 00:39, 16 October 2022 diff hist +334 m 001adfec - 001ae1a4
- 23:51, 15 October 2022 diff hist +689 001ade7c - 001adfa8
- 23:51, 15 October 2022 diff hist +305 m Set evade special effects based on Evade Type
- 23:32, 15 October 2022 diff hist +55 m Set evade type data, item and throw stone hardcoding
- 23:26, 15 October 2022 diff hist +81 m Set evade type data, item and throw stone hardcoding
- 22:58, 15 October 2022 diff hist +193 m T1 Damaged shaking?
- 02:29, 14 October 2022 diff hist +124 m 000ecf20 - 000ed100 current
- 02:09, 14 October 2022 diff hist +104 m Menu Scroll Related (0xebdcc) current
- 02:08, 14 October 2022 diff hist -85 m 000ecf20 - 000ed100
- 02:05, 14 October 2022 diff hist -57 m 000ec5b8 - 000ec760 current
- 01:58, 14 October 2022 diff hist +2,211 m 000ec7b4 - 000ec950 current
- 01:03, 14 October 2022 diff hist +1,857 000ec5b8 - 000ec760
- 00:53, 14 October 2022 diff hist 0 m 000ecf20 - 000ed100
- 00:41, 14 October 2022 diff hist +2,329 000ecf20 - 000ed100
- 06:59, 11 October 2022 diff hist +235 N E1 Thrown Created page with " Front Thrown LoadFrameWait(00,02) LoadFrameWait(01,02) LoadFrameWait(02,02) LoadFrameWait(03,02) EndAnimation() Back Thrown LoadFrameWait(04,02) LoadFrameWait(05,02)..." current
- 06:58, 11 October 2022 diff hist +561 N E1 Item Created page with " Front High LoadFrameWait(00,02) LoadFrameWait(01,02) LoadFrameWait(02,02) EndAnimation() Back High LoadFrameWait(00,02) LoadFrameWait(01,02) LoadFrameWait(02,02) En..." current
- 06:56, 11 October 2022 diff hist +561 N E1 Piercing Created page with " Front High LoadFrameWait(00,02) LoadFrameWait(01,02) LoadFrameWait(02,02) EndAnimation() Back High LoadFrameWait(09,02) LoadFrameWait(0A,02) LoadFrameWait(0B,02) En..." current
- 06:55, 11 October 2022 diff hist +561 N E1 Projectile Created page with " Front High LoadFrameWait(00,02) LoadFrameWait(01,02) LoadFrameWait(02,02) EndAnimation() Back High LoadFrameWait(09,02) LoadFrameWait(0A,02) LoadFrameWait(0B,02) En..." current
- 06:53, 11 October 2022 diff hist +561 N E1 Swing Created page with " Front High LoadFrameWait(00,02) LoadFrameWait(01,02) LoadFrameWait(02,02) EndAnimation() Back High LoadFrameWait(09,02) LoadFrameWait(0A,02) LoadFrameWait(0B,02) En..." current
- 06:48, 11 October 2022 diff hist +779 N W1 Low Mod Female Created page with " Front Low Cloth LoadFrameWait(02,04) LoadFrameWait(00,02) LoadFrameWait(01,08) LoadFrameWait(03,02) LoadFrameWait(04,02) LoadFrameWait(05,02) QueueSpriteAnim(02,16) L..." current
- 06:48, 11 October 2022 diff hist +691 N W1 Mid Mod Female Created page with " Front Mid Cloth LoadFrameWait(02,04) LoadFrameWait(00,02) LoadFrameWait(01,08) LoadFrameWait(03,02) QueueSpriteAnim(02,14) LoadFrameWait(0C,02) LoadFrameWait(0D,02) L..." current
- 06:47, 11 October 2022 diff hist +693 N W1 High Mod Female Created page with " Front High Cloth LoadFrameWait(02,04) LoadFrameWait(00,02) LoadFrameWait(01,08) LoadFrameWait(02,02) LoadFrameWait(03,02) QueueSpriteAnim(02,12) LoadFrameWait(06,02)..." current
- 06:46, 11 October 2022 diff hist +233 N W1 Katana Use Created page with " Front LoadFrameWait(28,06) LoadFrameWait(28,06) LoadFrameWait(29,04) LoadFrameWait(29,04) LoadFrameWait(2A,00) Back LoadFrameWait(2B,06) LoadFrameWait(2B,06) LoadFr..." current
- 06:43, 11 October 2022 diff hist +32 m Weapon Animations
- 06:39, 11 October 2022 diff hist +725 N W1 Read Book 2 Created page with " Front Book 2 LoadFrameWait(00,06) LoadFrameWait(01,06) LoadFrameWait(02,06) LoadFrameWait(03,08) LoadFrameWait(04,08) LoadFrameWait(03,08) LoadFrameWait(04,08) LoadFr..." current
- 06:36, 11 October 2022 diff hist -68 Weapon Animations
- 06:34, 11 October 2022 diff hist +779 N W1 Thrust Shield Recoil Created page with " Front High Recoil LoadFrameWait(08,06) LoadFrameWait(06,04) LoadFrameWait(07,12) LoadFrameWait(06,06) EndAnimation() Back High Recoil LoadFrameWait(1A,06) LoadFrameW..." current
- 06:32, 11 October 2022 diff hist +1,087 N W1 Swing Shield Recoil Created page with " Front High Recoil LoadFrameWait(09,02) LoadFrameWait(08,04) LoadFrameWait(06,04) LoadFrameWait(07,08) LoadFrameWait(06,0A) LoadFrameWait(08,06) EndAnimation() Back H..." current