Ability Data

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Revision as of 05:05, 27 November 2012 by Choto (talk | contribs) (Created page with " 0x00 - JP Cost 0x02 - Chance to Learn 0x03 - 0x80 - Learn with JP (off = can't learn with JP) 0x40 - Display Ability Name 0x20 - Learn on Hit 0x10 - 0...")
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	0x00 - JP Cost
	0x02 - Chance to Learn
	0x03 - 
		0x80 - Learn with JP (off = can't learn with JP)
		0x40 - Display Ability Name
		0x20 - Learn on Hit
		0x10 - 
		0xX9 - Movement
		0xX8 - Support
		0xX7 - Reaction
		0xX6 - Math
		0xX5 - Aim
		0xX4 - Jumping
		0xX3 - Throwing
		0xX2 - Item
		0xX1 - Normal
		0xX0 - None
	0x04 - AI Behavior Flags 1
		0x80 - HP
		0x40 - MP
		0x20 - Cancel Status
		0x10 - Add Status
		0x08 - Stats
		0x04 - Unequip
		0x02 - Target Enemies
		0x01 - Target Allies
	0x05 - AI Behavior Flags 2
		0x80 - Ignore Range/Affect Self??
		0x40 - Reflectable
		0x20 - Undead Reverse
		0x10 - Follow Target?
		0x08 - Random Hits
		0x04 - Faith
		0x02 - Evadeable
		0x01 - Silence (on = affected by silence)
	0x06 - AI Behavior Flags 3
		0x80 - Arc Attack?
		0x40 - Direct Attack
		0x20 - Linear Attack
		0x10 - Vertical Increase (default off)
		0x08 - Triple Attack
		0x04 - Triple Bracelet
		0x02 - Magic Defense UP
		0x01 - Defense UP
	0x07 - AI Behavior Flags 4?
		0x80 - Usable by AI
		0x40 - Cannot Target Enemy?
		0x20 - Cannot Target ally?
		0x10 - 
		0x08 - 
		0x04 - 
		0x02 - 
		0x01 - Can use physical Reactions?