WarpUnit
Revision as of 01:53, 31 December 2013 by Xifanie (talk | contribs) (Created page with "= {5F} {{IE_5F}} = Changes instantly the location of a unit. See Also: {3D} {{IE_3D}} ― {44} {{IE_44}} ― Event_Instru...")
Contents
{5F} WarpUnit
Changes instantly the location of a unit.
See Also: {3D} RemoveUnit ― {44} Draw ― {94} TeleportOut ― {98} TeleportIn
Unit ID : Byte (hex)
ID of the unit specified in the ENTD.
Unknown 1 : Byte (hex)
Always x00
X coordinates : Byte (unsigned)
Value of the tile on the X axis.
Y coordinates : Byte (unsigned)
Value of the tile on the Y axis.
Elevation : Byte (hex)
- 0x00 = Default elevation tile
- 0x01 = Higher elevation tile
Facing Direction : Byte (hex)
- 0x00 = North
- 0x01 = East
- 0x02 = South
- 0x03 = West