Focus

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{1F} Focus

Focus(xID,x00,xID,x00,x00)

The next Camera instruction will automatically center between Unit 1 and Unit 2. If the two are the same unit, it focuses on that single unit.

Might rely on {19} Camera to work


See Also: {19} Camera


Unit 1 ID : Byte (hex)

ID of the unit specified in the ENTD.


x00 : Byte (hex)

This value is always set to x00 in the original game; it probably doesn't have a function.


Unit 2 ID : Byte (hex)

ID of the unit specified in the ENTD.


x00 : Byte (hex)

This value is always set to x00 in the original game; it probably doesn't have a function.


Unknown : Byte (hex)

Almost always x00; sometimes x01.