Chose Move from Move List

From Final Fantasy Hacktics Wiki
Revision as of 15:41, 8 February 2015 by Choto (talk | contribs) (Created page with "<font face='Courier New'> 00197d0c: 00005821 addu r11,r0,r0 00197d10: 00003821 addu r7,r0,r0 00197d14: 340d0001 ori r13,r0,0x0001 00197d18: 3c0c801a lui r12,0x801a 0019...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

00197d0c: 00005821 addu r11,r0,r0
00197d10: 00003821 addu r7,r0,r0
00197d14: 340d0001 ori r13,r0,0x0001
00197d18: 3c0c801a lui r12,0x801a
00197d1c: 258cf3c4 addiu r12,r12,0xf3c4
00197d20: 01804821 addu r9,r12,r0
00197d24: 00004021 addu r8,r0,r0
00197d28: 340a182c ori r10,r0,0x182c
00197d2c: 018a1821 addu r3,r12,r10			r3 = decision data
00197d30: a1200c78 sb r0,0x0c78(r9)
00197d34: 90620007 lbu r2,0x0007(r3)		load target consideration
00197d38: 00000000 nop
00197d3c: 30420010 andi r2,r2,0x0010
00197d40: 1440003f bne r2,r0,0x00197e40		branch to next target if target can't be targeted
00197d44: 00000000 nop
00197d48: 3c018019 lui r1,0x8019
00197d4c: 00280821 addu r1,r1,r8
00197d50: 90220925 lbu r2,0x0925(r1)		load 59 status
00197d54: 00000000 nop
00197d58: 30420010 andi r2,r2,0x0010
00197d5c: 14400006 bne r2,r0,0x00197d78		branch if target has confusion
00197d60: 00000000 nop
00197d64: 90620004 lbu r2,0x0004(r3)		load ??
00197d68: 00000000 nop
00197d6c: 30420080 andi r2,r2,0x0080
00197d70: 10400033 beq r2,r0,0x00197e40		branch to next unit if 0x80 is not true
00197d74: 00000000 nop
00197d78: 91820e2e lbu r2,0x0e2e(r12)		load acting units ID
00197d7c: 00000000 nop
00197d80: 14e20004 bne r7,r2,0x00197d94		branch if considered unit isn't acting unit
00197d84: 34020002 ori r2,r0,0x0002
00197d88: 340200ff ori r2,r0,0x00ff
00197d8c: 10a2002c beq r5,r2,0x00197e40		branch to next unit if r5 = 0xff
00197d90: 34020002 ori r2,r0,0x0002
00197d94: 10820015 beq r4,r2,0x00197dec
00197d98: 28820003 slti r2,r4,0x0003
00197d9c: 10400005 beq r2,r0,0x00197db4
00197da0: 00000000 nop
00197da4: 108d000e beq r4,r13,0x00197de0	branch if r4 = 1
00197da8: 00000000 nop
00197dac: 08065f8f j 0x00197e3c
00197db0: a12d0c78 sb r13,0x0c78(r9)		store active unit byte = 1
00197db4: 34020003 ori r2,r0,0x0003
00197db8: 10820005 beq r4,r2,0x00197dd0
00197dbc: 34020004 ori r2,r0,0x0004
00197dc0: 10820010 beq r4,r2,0x00197e04
00197dc4: 3c020001 lui r2,0x0001
00197dc8: 08065f8f j 0x00197e3c
00197dcc: a12d0c78 sb r13,0x0c78(r9)		store active unit byte
00197dd0: 14e5001b bne r7,r5,0x00197e40
00197dd4: 00000000 nop
00197dd8: 08065f8f j 0x00197e3c
00197ddc: a12d0c78 sb r13,0x0c78(r9)		store active unit byte
00197de0: 90620008 lbu r2,0x0008(r3)		load enemy flag
00197de4: 08065f8c j 0x00197e30
00197de8: 00000000 nop
00197dec: 90620008 lbu r2,0x0008(r3)		load enemy flag
00197df0: 00000000 nop
00197df4: 14400012 bne r2,r0,0x00197e40		branch if enemy
00197df8: 00000000 nop
00197dfc: 08065f8f j 0x00197e3c
00197e00: a12d0c78 sb r13,0x0c78(r9)		store active unit flag
00197e04: 3c038019 lui r3,0x8019
00197e08: 246308cc addiu r3,r3,0x08cc
00197e0c: 01033021 addu r6,r8,r3
00197e10: 8cc30058 lw r3,0x0058(r6)			load status
00197e14: 34428020 ori r2,r2,0x8020
00197e18: 00621824 and r3,r3,r2
00197e1c: 14600006 bne r3,r0,0x00197e38		branch if dead or petrified
00197e20: 00000000 nop
00197e24: 90c2005c lbu r2,0x005c(r6)		load status
00197e28: 00000000 nop
00197e2c: 30420001 andi r2,r2,0x0001
00197e30: 10400003 beq r2,r0,0x00197e40		branch if not death sentence or if ally
00197e34: 00000000 nop
00197e38: a12d0c78 sb r13,0x0c78(r9)		store active unit byte
00197e3c: 340b0001 ori r11,r0,0x0001
00197e40: 25290001 addiu r9,r9,0x0001		Active unit list++
00197e44: 250801c0 addiu r8,r8,0x01c0		unit data++
00197e48: 24e70001 addiu r7,r7,0x0001		unitID++
00197e4c: 28e20015 slti r2,r7,0x0015
00197e50: 1440ffb6 bne r2,r0,0x00197d2c		do for all units
00197e54: 254a0010 addiu r10,r10,0x0010		Type of target data++
00197e58: 03e00008 jr r31
00197e5c: 01601021 addu r2,r11,r0