Set targeting for weapon attack 2
Revision as of 22:01, 14 February 2015 by Choto (talk | contribs) (Choto moved page 0017a518 - 0017a5b8 to Set targeting for weapon attack 2)
Set targeting for weapon attack 2 17a518: 0017a518 - 0017a5b8
0005e22c: Transfer Target ID? Through Mount Data 0017ded0: Clear targeting panel data? 00179a20: Set targeting for weapon attack? 0017a5bc: 0017a5bc - 0017a648 0017a518: 27bdffc8 addiu r29,r29,0xffc8 0017a51c: 27a50010 addiu r5,r29,0x0010 0017a520: afbf0030 sw r31,0x0030(r29) Store 0x0 onto Stack 0017a524: afb1002c sw r17,0x002c(r29) Store 0x0 onto Stack 0017a528: 0c01788b jal 0x0005e22c Transfer Target ID? Through Mount Data 0017a52c: afb00028 sw r16,0x0028(r29) Store 0x0 onto Stack 0017a530: 93a20010 lbu r2,0x0010(r29) Load Stack + 0x10 0017a534: 00000000 nop 0017a538: 000280c0 sll r16,r2,0x03 Shift left 3 bits (*0x8) (*8) 0017a53c: 02028023 subu r16,r16,r2 0017a540: 00108180 sll r16,r16,0x06 ?? * 0x1C0 (* 448) 0017a544: 3c028019 lui r2,0x8019 0017a548: 244208cc addiu r2,r2,0x08cc 0017a54c: 02028021 addu r16,r16,r2 0017a550: 92030048 lbu r3,0x0048(r16) Load Y Coordinate 0017a554: 3c02800e lui r2,0x800e 0017a558: 90424e9c lbu r2,0x4e9c(r2) Load Map Max X coordinate 0017a55c: 00000000 nop 0017a560: 00620018 mult r3,r2 Y Coordinate * Map Max X coordinate 0017a564: 92020047 lbu r2,0x0047(r16) Load X Coordinate 0017a568: 00008812 mflo r17 0x0 0017a56c: 0c05f7b4 jal 0x0017ded0 Clear targeting panel data? 0017a570: 02228821 addu r17,r17,r2 0017a574: 0c05e688 jal 0x00179a20 Set targeting for weapon attack? 0017a578: 02002021 addu r4,r16,r0 0017a57c: 00111880 sll r3,r17,0x02 Shift left 2 bits (*0x4) (*4) 0017a580: 00711821 addu r3,r3,r17 0017a584: 3c028019 lui r2,0x8019 0017a588: 24422dd8 addiu r2,r2,0x2dd8 0017a58c: 00622021 addu r4,r3,r2 0017a590: 24420500 addiu r2,r2,0x0500 Exception 0017a594: 00621821 addu r3,r3,r2 Exception 0017a598: a0800000 sb r0,0x0000(r4) Store Moveable/Targetable Panel Grid (By rows of X panels, 0x10 in each row) 0017a59c: 0c05e96f jal 0x0017a5bc 0017a5bc - 0017a648 0017a5a0: a0600000 sb r0,0x0000(r3) Store Sprite Set 0017a5a4: 8fbf0030 lw r31,0x0030(r29) Load Stack + 0x30 0017a5a8: 8fb1002c lw r17,0x002c(r29) Load Stack + 0x2C 0017a5ac: 8fb00028 lw r16,0x0028(r29) Load Stack + 0x28 0017a5b0: 27bd0038 addiu r29,r29,0x0038 0017a5b4: 03e00008 jr r31 Jump to Address 0017a5b8: 00000000 nop