0005e0cc
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Checking if Attack Hits?
Args:
- r4: Base Hit%
- r5: Evade%
0005e0cc: 27bdffe0 addiu r29,r29,0xffe0 0005e0d0: afb00010 sw r16,0x0010(r29) 0005e0d4: 00808021 addu r16,r4,r0 r16 = Base Hit% 0005e0d8: afb10014 sw r17,0x0014(r29) 0005e0dc: afbf0018 sw r31,0x0018(r29) 0005e0e0: 0c0088c3 jal 0x0002230c r2 = rand 0x0..0x7fff 0005e0e4: 00a08821 addu r17,r5,r0 r17 = Evade% 0005e0e8: 00500018 mult r2,r16 Random * Base Hit% 0005e0ec: 00001012 mflo r2 0005e0f0: 04410002 bgez r2,0x0005e0fc if result <= 0: 0005e0f4: 00000000 nop 0005e0f8: 24427fff addiu r2,r2,0x7fff Make result positive 0005e0fc: 000213c3 sra r2,r2,0x0f Result / 8000h //r2 = floatrand 0...1 0005e100: 0051102a slt r2,r2,r17 0005e104: 38420001 xori r2,r2,0x0001 r2 = 1 if Result >= Evade% Evade% 0005e108: 8fbf0018 lw r31,0x0018(r29) 0005e10c: 8fb10014 lw r17,0x0014(r29) 0005e110: 8fb00010 lw r16,0x0010(r29) 0005e114: 27bd0020 addiu r29,r29,0x0020 0005e118: 03e00008 jr r31 0005e11c: 00000000 nop