HP Absorption
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HP Absorbtion (Seems needlessly complex) 00187248: 3c028019 lui r2,0x8019 0018724c: 8c422d98 lw r2,0x2d98(r2) Load Defender's Stats 00187250: 27bdffe8 addiu r29,r29,0xffe8 00187254: afbf0010 sw r31,0x0010(r29) 00187258: 90420058 lbu r2,0x0058(r2) Load 1st set of Current Status 0018725c: 00000000 nop 00187260: 30420010 andi r2,r2,0x0010 00187264: 1040001e beq r2,r0,0x001872e0 Branch if target is not undead 00187268: 00000000 nop 0018726c: 0c062e91 jal 0x0018ba44 Set some data for current attack 00187270: 00000000 nop 00187274: 3c048019 lui r4,0x8019 00187278: 8c842d90 lw r4,0x2d90(r4) Load Defender Current Action Data Pointer 0018727c: 00000000 nop 00187280: 90820000 lbu r2,0x0000(r4) Load Hit Flag 00187284: 00000000 nop 00187288: 1040002d beq r2,r0,0x00187340 Branch to end if Attack missed 0018728c: 00000000 nop 00187290: 3c038019 lui r3,0x8019 00187294: 8c632d8c lw r3,0x2d8c(r3) Load Attacker Current Action Data Pointer 00187298: 94820004 lhu r2,0x0004(r4) Load HP Damage 0018729c: 00000000 nop 001872a0: a4620004 sh r2,0x0004(r3) Store HP Damage into Attacker 001872a4: 34020080 ori r2,r0,0x0080 001872a8: a0620025 sb r2,0x0025 (r3) Store Attack Flag as HP Damage 001872ac: 3c038019 lui r3,0x801 9 001872b0: 8c632d8c lw r3,0x2d8c(r3) Load Attacker Current Action Data Pointer 001872b4: 34020001 ori r2,r0,0x0001 001872b8: a0620000 sb r2,0x0000(r3) 001872bc: 3c028019 lui r2,0x8019 001872c0: 8c422d90 lw r2,0x2d90(r2) Load Target Current Action Data Pointer 001872c4: 00000000 nop 001872c8: 94440004 lhu r4,0x0004(r2) Load HP Damage 001872cc: 34030040 ori r3,r0,0x0040 001872d0: a4400004 sh r0,0x0004(r2) Store HP Damage Flag as 0 001872d4: a0430025 sb r3,0x0025(r2) Store HP Damage Flag as HP Recovery 001872d8: 08061cd0 j 0x00187340 Branch to end 001872dc: a4440006 sh r4,0x0006(r2) Store HP Damage as Recovery 001872e0: 0c062e91 jal 0x0018ba44 Set some data for current attack //Repeat of same subroutine? 001872e4: 00000000 nop 001872e8: 3c048019 lui r4,0x8019 001872ec: 8c842d90 lw r4,0x2d90(r4) Load Current Action Data Pointer 001872f0: 00000000 nop 001872f4: 90820000 lbu r2,0x0000(r4) Load Hit Flag 001872f8: 00000000 nop 001872fc: 10400010 beq r2,r0,0x00187340 Branch if Attack missed 00187300: 00000000 nop 00187304: 3c038019 lui r3,0x8019 00187308: 8c632d8c lw r3,0x2d8c(r3) Load Attacker Current Action Data Pointer 0018730c: 94820004 lhu r2,0x0004(r4) Load HP Damage 00187310: 00000000 nop 00187314: a4620006 sh r2,0x0006(r3) Store Defender HP Damage as HP Recovery for Attacker 00187318: 34020040 ori r2,r0,0x0040 0018731c: a0620025 sb r2,0x0025(r3) Store Attack Flag as HP Healing for Attacker 00187320: 3c038019 lui r3,0x8019 00187324: 8c632d8c lw r3,0x2d8c(r3) Load Attacker Current Action Data 00187328: 34020001 ori r2,r0,0x0001 0018732c: a0620000 sb r2,0x0000(r3) Store Attacker Hit Flag as Hit 00187330: 3c038019 lui r3,0x8019 00187334: 8c632d90 lw r3,0x2d90(r3) Load Defender Current Action Data 00187338: 34020080 ori r2,r0,0x0080 0018733c: a0620025 sb r2,0x0025(r3) Store Attack Flag as HP Damage for Defender (? Does this make sense?) 00187340: 8fbf0010 lw r31,0x0010(r29) 00187344: 27bd0018 addiu r29,r29,0x0018 00187348: 03e00008 jr r31 0018734c: 00000000 nop
Return Locations
- Battle.bin
00188d24: 06 AbsHP_(Weapon) 0018910c: 10 AbsHP_(Y)% Hit_F(MA+X)% 00189cb8: 30 AbsHP_(PA*WP) 0018a230: 47 AbsHP_(Y)% 100% Status 0018a408: 4D AbsHP_(Y)% Hit_(MA+X)%