Weapon Damage Calculation
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00188638: 27bdffe8 addiu r29,r29,0xffe8 0018863c: afbf0010 sw r31,0x0010(r29) 00188640: 0c0616a7 jal 0x00185a9c Base XA Calculation for each Weapon 00188644: 00000000 nop 00188648: 0c0617e0 jal 0x00185f80 Charge Calculation 0018864c: 00000000 nop 00188650: 0c0617e9 jal 0x00185fa4 Weapon Element Strengthen Calculation 00188654: 00000000 nop 00188658: 0c0621a9 jal 0x001886a4 Damage Calculation 0018865c: 00000000 nop 00188660: 0c061bf4 jal 0x00186fd0 Elemental Damage Modification (Prep) 00188664: 00000000 nop 00188668: 3c028019 lui r2,0x8019 0018866c: 8c422d90 lw r2,0x2d90(r2) Load Target Current Action Data Pointer 00188670: 00000000 nop 00188674: 90420000 lbu r2,0x0000(r2) Load Able to hit Flag 00188678: 00000000 nop 0018867c: 10400005 beq r2,r0,0x00188694 Branch if Attack was Evaded/Nulled 00188680: 34020001 ori r2,r0,0x0001 r2 = 1 00188684: 0c061c3f jal 0x001870fc Elemental Absorption 00188688: 00000000 nop 0018868c: 0c062130 jal 0x001884c0 Conditional Status Proc Roll (19%) 00188690: 00000000 nop 00188694: 8fbf0010 lw r31,0x0010(r29) 00188698: 27bd0018 addiu r29,r29,0x0018 0018869c: 03e00008 jr r31 001886a0: 00000000 nop
Return Locations
00188b64: Formula 01 Dmg (Weapon)