Event Conditional 23

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Revision as of 03:38, 8 August 2020 by Xifanie (talk | contribs) (Created page with "= {23} {{EC_23}} = {{EC_23_ex}} {{EC_23_desc}} == 1) Unit ID A : Byte (Hex) / Half-Word (Hex) == ID of the unit specified in the ENTD. == 2) Unit ID B : Byte (Hex) / Half...")
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{23} UnitDistance>=

UnitDistance>=(xID,xID,DST)

Two units specified by their Unit IDs must be a minimal tile distance apart from each other.


1) Unit ID A : Byte (Hex) / Half-Word (Hex)

ID of the unit specified in the ENTD.


2) Unit ID B : Byte (Hex) / Half-Word (Hex)

ID of the unit specified in the ENTD.


3) Minimal Tile Distance : Byte (Unsigned) / Half-Word (Unsigned)

The minimum number of tiles between both units. For example, a tile distance of 1 represents both units being next to each other.