ElseIf

From Final Fantasy Hacktics Wiki
Revision as of 14:25, 22 February 2021 by Xifanie (talk | contribs) (Xifanie moved page Event Instruction 02 to ElseIf)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

{02} ElseIf

ElseIf(xVR)

Once encountered, it jumps to {04} EndIf.

If it parsed because {01} If returns false, then it checks the given Variable's value for > 0 and proceeds in the same fashion.


See also: {01} If{03} Else{04} EndIf


Variable : Byte (hex)

Variable ID containing the value to perform an If comparison on.