UnitShadow
Revision as of 14:33, 22 February 2021 by Xifanie (talk | contribs) (Xifanie moved page Event Instruction 4E to UnitShadow)
{4E} UnitShadow
UnitShadow(xID,x00,xSH)
Remove or add back the shadow of a unit.
Battle-friendly.
Unit ID : Byte (hex)
ID of the unit specified in the ENTD.
x00 : Byte (hex)
This value is always set to x00 in the original game; it probably doesn't have a function.
Shadow : Byte (hex)
- x00: Enable unit's shadow
- x01: Disable unit's shadow