WaitRotateAll
Revision as of 15:28, 22 February 2021 by Xifanie (talk | contribs) (Xifanie moved page Event Instruction 65 to WaitRotateAll)
{65} WaitRotateAll
WaitRotateAll()
Waits for every unit to finish rotating/facing another unit before resuming.
See Also: {2C} FaceUnit2 ― {2D} RotateUnit ― {53} FaceUnit ― {64} WaitRotateUnit