Ability Secondary Data: Default Abilities

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Revision as of 06:12, 8 March 2021 by Raijinili (talk | contribs) (Add intro. Reduce indents, remove tabs.)
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More ability flags and data.

In FFTPatcher, these are at the bottom of the ability editor.

0x00 - Range
0x01 - Effect Area
0x02 - Vertical
0x03: Flags 1
    0x80 - 
    0x40 - 
    0x20 - Ranged Weapon
    0x10 - Vertical Fixed
    0x08 - Vertical Tolerance / Vertical Threshold
    0x04 - Weapon Strike
    0x02 - Auto
    0x01 - Can't Target Self
0x04: Flags 2
    0x80 - Can't Hit Enemies
    0x40 - Can't Hit Allies
    0x20 - Top-down Targeting (hits higher elevation tiles first)
    0x10 - Can't Follow Target
    0x08 - Random Fire
    0x04 - Linear Attack
    0x02 - 3 Directions
    0x01 - Can't Hit Caster
0x05: Flags 3
    0x80 - Reflectable
    0x40 - Math Skill
    0x20 - Affected By Silence
    0x10 - Can't Mimic
    0x08 - Normal Attack?
    0x04 - Persevere
    0x02 - Quote
    0x01 - Animate on Miss
0x06: Flags 4
    0x80 - Counter Flood
    0x40 - Counter Magic
    0x20 - Direct
    0x10 - Blade Grasp
    0x08 - Requires Sword
    0x04 - Requires Materia Blade
    0x02 - Evadeable
    0x01 - No Targeting
0x07 - Element
0x08 - Formula
0x09 - X
0x0a - Y
0x0b - Inflict Status
0x0c - CT
0x0d - MP Cost