User:Pride

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Revision as of 23:10, 23 March 2021 by Pride (talk | contribs)
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Important Fact Routines

8006c3dc - Menu Controller
80092208 - Display Fact Name Outer
80092434 - Fact Menu Idle (x2E)
80092618 - Display Fact Description
800928ac - Display Fact Name Inner (x2F)

Secondary Routines

80068bc4 - Load WLDMES Sector
80090d30 - Play Sound (Ultimately this routine just calls the routine at 0x00043ff8)
80073778 - Display Yes or No Selection
800ffeec - Check Thread Running Status
800fff08 - Store Thread

Comments

8009e690 is the location of the pointer table for the Menu Controller routine, Facts are called with the routines x2E (80092434 - Fact Menu Idle) and x2F (800928ac - Display Fact Name?). It appears pointers x3A - x3C are empty and available for custom functions if needed.

The way the game processes the next menu is that at the end of the routine a value (ranging from x00 to at least x3c) is stored at 800d4580 + Menu "Depth" * 4. The Menu Controller then uses this value to load the offset from the pointer table.


  • Menu Depth being how many menu's deep you are until you're out of the menus screen.

Data Locations

800d4580 - Next Menu Routine (This pointer is updated by 4 and is loaded as a word, I've seen many routines use 800d4584 as the base offset to store this data.)