ChangeStats
Contents
{83} ChangeStats
ChangeStats(xAU,xMT,xST,+VALUE)
Change the stats of affected units.
See Also: {92} InflictStatus
Affected Units : Byte (hex)
If Multi Targeting is set to x00:
- Unit ID: ID of the unit specified in the ENTD.
If Multi Targeting is set to x01:
- x00: Player's Team (blue)
- x01: Player's Team (blue)
- x02: All Enemy Teams (red/green/lightblue)
- x03: All Enemy Teams (red/green/lightblue)
- x04: All Teams
Multi Targeting : Byte (hex)
- x00: One Target → Unit ID
- x01: Various outcomes; see Affected Unit(s)
- x02: Target All Teams
Stat : Byte (hex)
- 0x00 = HP (no effect if InflictStatus was also used in the same event)
- 0x01 = blank?
- 0x02 = CT
- 0x03 = Brave
- 0x04 = Faith
Note: other stats can be edited, but this requires editing their Battle or World Stats directly with UnitAddress/WorldUnitAddress/LoadAddress/SaveAddress. Maybe Nyzer will make a brief tutorial on this some day, but until then if you need to know how, pester him about it.
Value : Half-Word (signed)
Adds this value to the previously existing one.