T1 High Jumps

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Revision as of 03:07, 7 March 2022 by Talcall (talk | contribs) (Created page with " High leap upward Fwd 0204 LoadFrameWait(02, 04) 1304 LoadFrameWait(13, 04) #bends knees, arms out 1508 LoadFrameWait(15, 08) #critical position 1302 LoadFrameWait(13, 0...")
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High leap upward Fwd
0204 LoadFrameWait(02, 04)
1304 LoadFrameWait(13, 04)		#bends knees, arms out
1508 LoadFrameWait(15, 08)		#critical position
1302 LoadFrameWait(13, 04)		#bends knees, arms out
1B04 LoadFrameWait(1B, 04)		#starting to jump upward
FFCB MoveUp2()
1F00 LoadFrameWait(1f, 00)		#leaping position indefinitely

High Leap upward Bck
0804 LoadFrameWait(08, 04)
1404 LoadFrameWait(14, 04)
1608 LoadFrameWait(16, 08)
1402 LoadFrameWait(14, 04)
1D04 LoadFrameWait(1D, 04)
FFCB MoveUp2()
2100 LoadFrameWait(21, 00)		#leaping indefinitely

Fwd leap Buffer frame
1F00 LoadFrameWait(1f, 00)		#leaping indefinitely

Bck leap Buffer frame
2100 LoadFrameWait(21, 00)		#leaping indefinitely

Fwd high jump Landing
1B02 LoadFrameWait(1B, 02)		#landing
150A LoadFrameWait(15, 0A)
1306 LoadFrameWait(13, 06)
FFFF PauseAnimation()

Bck high jump Landing
1D02 LoadFrameWait(1D, 02)		#Landing
160A LoadFrameWait(16, 0A)
1406 LoadFrameWait(14, 06)
FFFF PauseAnimation()