T1 Damaged shaking?

From Final Fantasy Hacktics Wiki
Revision as of 06:05, 8 March 2022 by Talcall (talk | contribs) (Created page with " FFD701 ?(01) #6e FFC2 ? #this animation continues onward FFD701 ?(01) #also, 6f animation points here? FFC2 ? #this animation continues onward FFC...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
FFD701   ?(01)			#6e
FFC2     ?			#this animation continues onward

FFD701   ?(01)			#also, 6f animation points here?
FFC2     ?			#this animation continues onward

FFC10D0C ?(0D0C)		#70 points here?
4402     LoadFrameWait(44, 02)	#Experiments can't seem to get this animation to change on the unit?
FFC0FE   ?(-2)
FFC10310 ?(0310)
4402     LoadFrameWait(44, 02)
FFC0FE   ?(-2)
FFFF     PauseAnimation()

FFC10D0C ?(0D0C)		#71
4502     LoadFrameWait(45, 02)
FFC0FE   ?(-2)
FFC10310 ?(0310)
4502     LoadFrameWait(45, 02)
FFC0FE   ?(-2)
FFFF     PauseAnimation()