T1 Mid Mod Poke

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Revision as of 09:03, 6 September 2022 by Talcall (talk | contribs)
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9c: front poke
SetLayerPriority(11)
QueueSpriteAnim(01,18)
LoadFrameWait(67,04)
MoveBackward2()
LoadFrameWait(68,08)
PlayAttackSound(00)
LoadFrameWait(67,02)
LoadFrameWait(6B,02)
MoveForward2()
LoadFrameWait(6B,02)
PostGenericAttack()
PlayAttackSound(01)
LoadFrameWait(6C,0E)
LoadFrameWait(6C,02)
WeaponSheatheCheck2(FE)
LoadFrameWait(6B,04)
PauseAnimation()


9d: back poke
SetLayerPriority(0B)
QueueSpriteAnim(01,19)
LoadFrameWait(98,04)
MoveBackward2()
LoadFrameWait(99,08)
PlayAttackSound(00)
LoadFrameWait(98,02)
LoadFrameWait(9C,02)
MoveForward2()
LoadFrameWait(9C,02)
PostGenericAttack()
PlayAttackSound(01)
LoadFrameWait(9D,0E)
LoadFrameWait(9D,02)
WeaponSheatheCheck2(FE)
LoadFrameWait(9C,04)
PauseAnimation()