W1 Low Mod Bow
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Front Low Mod LoadFrameWait(02,02) LoadFrameWait(02,08) LoadFrameWait(05,02) LoadFrameWait(05,04) LoadFrameWait(08,0a) QueueSpriteAnim(02,0a) #queue effect animation a LoadFrameWait(09,02) LoadFrameWait(0a,02) LoadFrameWait(0f,02) LoadFrameWait(10,0c) LoadFrameWait(10,02) WeaponSheathCheck2(-2) #repeat until damage numbers are gone LoadFrameWait(09,04) EndAnimation()
Back Low Mod LoadFrameWait(11,02) LoadFrameWait(11,08) LoadFrameWait(12,02) LoadFrameWait(12,04) LoadFrameWait(19,0a) QueueSpriteAnim(02,0b) #queues effect animation b LoadFrameWait(1b,02) LoadFrameWait(20,02) LoadFrameWait(21,02) LoadFrameWait(1a,0c) LoadFrameWait(1a,02) WeaponSheatheCheck2(-2) #repeats until damage is gone LoadFrameWait(1a,04) EndAnimation()