CYOKO Error Beak

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Revision as of 07:09, 10 November 2022 by Talcall (talk | contribs) (Created page with "Front Error Beak LoadFrameWait(3D,06) MoveBackward2() LoadFrameWait(3E,08) MoveBackward2() LoadFrameWait(3F,0A) MoveForward2() LoadFrameWait(1D,02) MoveForward2() PostGenericA...")
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Front Error Beak LoadFrameWait(3D,06) MoveBackward2() LoadFrameWait(3E,08) MoveBackward2() LoadFrameWait(3F,0A) MoveForward2() LoadFrameWait(1D,02) MoveForward2() PostGenericAttack() PlaySound(94) LoadFrameWait(19,02) MoveUnitFB(02) LoadFrameWait(41,02) MoveUnitFB(00) LoadFrameWait(40,04) MoveBackward2() LoadFrameWait(48,02) LoadFrameWait(19,02) LoadFrameWait(3D,04) Wait(B7,01) #loop to Low Mod Beak instead of in same animation LoadFrameWait(02,08) PauseAnimation()

Back Error Beak LoadFrameWait(49,06) MoveBackward2() LoadFrameWait(4A,08) MoveBackward2() LoadFrameWait(1E,0A) MoveForward2() LoadFrameWait(1E,02) MoveForward2() PostGenericAttack() PlaySound(94) LoadFrameWait(49,02) MoveUnitFB(00) LoadFrameWait(1B,02) MoveUnitFB(02) LoadFrameWait(4C,04) MoveBackward2() LoadFrameWait(4B,02) LoadFrameWait(4D,02) LoadFrameWait(1B,04) Wait(B4,01) #point to Low Mod beak instead of looping in same animation LoadFrameWait(04,08) PauseAnimation()