CYOKO Error Beak

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Revision as of 07:10, 10 November 2022 by Talcall (talk | contribs)
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Front Error Beak
LoadFrameWait(3D,06)
MoveBackward2()
LoadFrameWait(3E,08)
MoveBackward2()
LoadFrameWait(3F,0A)
MoveForward2()
LoadFrameWait(1D,02)
MoveForward2()
PostGenericAttack()
PlaySound(94)
LoadFrameWait(19,02)
MoveUnitFB(02)
LoadFrameWait(41,02)
MoveUnitFB(00)
LoadFrameWait(40,04)
MoveBackward2()
LoadFrameWait(48,02)
LoadFrameWait(19,02)
LoadFrameWait(3D,04)
Wait(B7,01)			#loop to Low Mod Beak instead of in same animation
LoadFrameWait(02,08)
PauseAnimation()
Back Error Beak
LoadFrameWait(49,06)
MoveBackward2()
LoadFrameWait(4A,08)
MoveBackward2()
LoadFrameWait(1E,0A)
MoveForward2()
LoadFrameWait(1E,02)
MoveForward2()
PostGenericAttack()
PlaySound(94)
LoadFrameWait(49,02)
MoveUnitFB(00)
LoadFrameWait(1B,02)
MoveUnitFB(02)
LoadFrameWait(4C,04)
MoveBackward2()
LoadFrameWait(4B,02)
LoadFrameWait(4D,02)
LoadFrameWait(1B,04)
Wait(B4,01)			#point to Low Mod beak instead of looping in same animation
LoadFrameWait(04,08)
PauseAnimation()