CYOKO Dance

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Revision as of 08:33, 11 November 2022 by Talcall (talk | contribs) (Created page with " Front Peck, Spin, Wingflap LoadFrameWait(3D,02) MoveBackward2() LoadFrameWait(3E,04) MoveBackward2() LoadFrameWait(3F,06) MoveForward2() LoadFrameWait(1D,06) MoveForw...")
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Front Peck, Spin, Wingflap
LoadFrameWait(3D,02)
MoveBackward2()
LoadFrameWait(3E,04)
MoveBackward2()
LoadFrameWait(3F,06)
MoveForward2()
LoadFrameWait(1D,06)
MoveForward2()
LoadFrameWait(19,04)
MoveUnitFB(00)
LoadFrameWait(46,02)
MoveBackward2()
LoadFrameWait(47,02)
LoadFrameWait(19,02)
LoadFrameWait(01,02)
LoadFrameWait(08,02)
LoadFrameWait(07,02)
LoadFrameWait(06,02)
LoadFrameWait(05,02)
LoadFrameWait(04,02)
LoadFrameWait(03,02)
LoadFrameWait(1F,02)
MoveForward2()
LoadFrameWait(20,02)
MoveForward2()
LoadFrameWait(5B,04)
MoveForward2()
LoadFrameWait(5A,02)
MoveUnitFB(FC)
LoadFrameWait(5C,02)
MoveBackward2()
LoadFrameWait(5C,02)
MoveUnitFB(00)
LoadFrameWait(27,10)
LoadFrameWait(27,02)
WeaponSheatheCheck2(FE)
LoadFrameWait(20,04)
PauseAnimation()
Back Peck, Spin, Wingflap
LoadFrameWait(49,02)
MoveBackward2()
LoadFrameWait(4A,04)
MoveBackward2()
LoadFrameWait(1E,06)
MoveForward2()
LoadFrameWait(49,06)
MoveForward2()
LoadFrameWait(52,04)
MoveUnitFB(02)
LoadFrameWait(51,02)
MoveBackward2()
LoadFrameWait(1B,02)
LoadFrameWait(1B,02)
LoadFrameWait(05,02)
LoadFrameWait(06,02)
LoadFrameWait(07,02)
LoadFrameWait(08,02)
LoadFrameWait(01,02)
LoadFrameWait(02,02)
LoadFrameWait(03,02)
LoadFrameWait(04,02)
MoveForward2()
LoadFrameWait(5F,02)
MoveForward2()
LoadFrameWait(22,04)
MoveForward2()
LoadFrameWait(61,02)
MoveUnitFB(FE)
LoadFrameWait(60,02)
MoveBackward2()
LoadFrameWait(62,02)
MoveUnitFB(FE)
LoadFrameWait(28,10)
LoadFrameWait(28,02)
WeaponSheatheCheck2(FE)
LoadFrameWait(1B,04)
PauseAnimation()