Not

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Revision as of 05:16, 23 August 2023 by Nyzer (talk | contribs) (Added a note about what seems to be a major bug with this command.)
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{00} Not

Not()

Variable 0 = (Variable 0 <= 0)

Or in other words, a TRUE becomes a FALSE, and a FALSE becomes a TRUE.


See also: {01} If

Note: If placed inside an If block, may yank passing command runs into the If block at that point in time even when they should be skipping over it. Tested by putting a SoundEffect/Pause combo immediately before and after the Not command when it shouldn't have been being run; only the one after the Not command was processed, followed by the rest of the commands after it.