Level Up: Set Secondary Effect Struct
Revision as of 12:37, 16 March 2024 by Talcall (talk | contribs) (Talcall moved page Call palette routine 3 to Level Up: Set Secondary Effect Struct)
00068ab4: 27bdffe8 addiu r29,r29,0xffe8 00068ab8: afbf0010 sw r31,0x0010(r29) 00068abc: 0c01a288 jal 0x00068a20 00068ac0: 3405000d ori r5,r0,0x000d 00068ac4: 8fbf0010 lw r31,0x0010(r29) 00068ac8: 27bd0018 addiu r29,r29,0x0018 00068acc: 03e00008 jr r31 00068ad0: 00000000 nop
Return locations
Battle.bin 00071e40: 00071de8 - 00071e64 00071ec0: 00071e68 - 00071ee4 Post Movement Display