Level Up: Set Secondary Effect Struct

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Revision as of 12:37, 16 March 2024 by Talcall (talk | contribs) (Talcall moved page Call palette routine 3 to Level Up: Set Secondary Effect Struct)
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00068ab4: 27bdffe8 addiu r29,r29,0xffe8
00068ab8: afbf0010 sw r31,0x0010(r29)
00068abc: 0c01a288 jal 0x00068a20
00068ac0: 3405000d ori r5,r0,0x000d
00068ac4: 8fbf0010 lw r31,0x0010(r29)
00068ac8: 27bd0018 addiu r29,r29,0x0018
00068acc: 03e00008 jr r31
00068ad0: 00000000 nop

Return locations

Battle.bin
00071e40: 00071de8 - 00071e64
00071ec0: 00071e68 - 00071ee4	Post Movement Display

< BATTLE.BIN Routines

< Call palette routine 2
Call palette routine 4 >