Splash: Set Secondary Effect Struct
Revision as of 12:38, 16 March 2024 by Talcall (talk | contribs) (Talcall moved page Call palette routine 5 to Splash: Set Secondary Effect Struct)
00068af4: 27bdffe8 addiu r29,r29,0xffe8 00068af8: afbf0010 sw r31,0x0010(r29) 00068afc: 0c01a288 jal 0x00068a20 00068b00: 3405000f ori r5,r0,0x000f 00068b04: 8fbf0010 lw r31,0x0010(r29) 00068b08: 27bd0018 addiu r29,r29,0x0018 00068b0c: 03e00008 jr r31 00068b10: 00000000 nop
Return locations
Battle.bin 0006babc: 0006ba38 - 0006bad4 Palette adjustment based on Tile Type