Ability Secondary Data: Math Abilities
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- RAM location: 80061054.
- Section contains data for 0x8 (8) Abilities (0x19E - 0x1A5).
- Data length per Ability is 0x02 (2) bytes.
- Additional data for specific ability types exist in their own sections, noted below.
- In FFTPatcher, these are at the bottom of the ability editor.
Data Structure
0x00 - ID (Bitwise) 0xX0 - First Math menu 0x80 - CT 0x40 - Level 0x20 - Exp 0x10 - Height 0x0X - Second Math menu 0x08 - Prime Number 0x04 - 5 0x02 - 4 0x01 - 3
Related Data:
8005ebf0 - Ability Data - (0x8 bytes each) 8005fbf0 - Ability Secondary Data: Default Abilities - 0x000 to 0x16F (0xE bytes each) 80061010 - Ability Secondary Data: Item Abilities - 0x170 to 0x17D (0x1 bytes each) 80061020 - Ability Secondary Data: Throw Abilities - 0x17E to 0x189 (0x1 bytes each) 8006102c - Ability Secondary Data: Jump Abilities - 0x18a to 0x195 (0x2 bytes each) 80061044 - Ability Secondary Data: Charge Abilities - 0x196 to 0x19D (0x2 bytes each) 80061054 - Ability Secondary Data: Math Abilities - 0x19E to 0x1A5 (0x2 bytes each) 8006105c - Ability Secondary Data: RSM Abilities - 0x1A6 to 0x1FF (0x1 bytes each)