Ability Preview handling
Revision as of 16:40, 22 December 2024 by Nyzer (talk | contribs) (Nyzer moved page 00076c50 - 00076d80 to Ability Preview handling: Giving it a title)
00076c50: 27bdffe8 addiu r29,r29,0xffe8 00076c54: afbf0014 sw r31,0x0014(r29) 00076c58: 0c01e886 jal 0x0007a218 # Get Casting units Misc Data 00076c5c: afb00010 sw r16,0x0010(r29) 00076c60: 00408021 addu r16,r2,r0 00076c64: 9202013d lbu r2,0x013d(r16) # r2 = Misc Data byte 0x13D: ENTD flags from unit data 00076c68: 00000000 nop 00076c6c: 30420008 andi r2,r2,0x0008 # r2 = Flag 0x08 (Control) 00076c70: 10400029 beq r2,r0,0x00076d18 # Branch if the caster is AI controlled 00076c74: 00000000 nop 00076c78: 0c01bca3 jal 0x0006f28c 00076c7c: 00000000 nop 00076c80: 0c01bd8d jal 0x0006f634 00076c84: 00000000 nop 00076c88: 0c01be5a jal 0x0006f968 00076c8c: 00000000 nop 00076c90: 3c038004 lui r3,0x8004 00076c94: 8c63594c lw r3,0x594c(r3) # Check the button that was pressed 00076c98: 00000000 nop 00076c9c: 30620020 andi r2,r3,0x0020 # Check if O 00076ca0: 14400023 bne r2,r0,0x00076d30 # Branch if O was pressed 00076ca4: 30620040 andi r2,r3,0x0040 # Check if X 00076ca8: 10400029 beq r2,r0,0x00076d50 # Branch if neither X nor O 00076cac: 34040008 ori r4,r0,0x0008 00076cb0: 3c028009 lui r2,0x8009 00076cb4: 8c4260c4 lw r2,0x60c4(r2) 00076cb8: 3c018009 lui r1,0x8009 00076cbc: ac2260c0 sw r2,0x60c0(r1) 00076cc0: 0c03b1c6 jal 0x000ec718 00076cc4: 34050003 ori r5,r0,0x0003 00076cc8: 8e030174 lw r3,0x0174(r16) 00076ccc: 34020002 ori r2,r0,0x0002 00076cd0: 14620009 bne r3,r2,0x00076cf8 00076cd4: 00002021 addu r4,r0,r0 00076cd8: 0c03b1c6 jal 0x000ec718 00076cdc: 34050003 ori r5,r0,0x0003 00076ce0: 0c01a125 jal 0x00068494 00076ce4: 00000000 nop 00076ce8: 0c01c4e8 jal 0x000713a0 00076cec: 00000000 nop 00076cf0: 0801db54 j 0x00076d50 00076cf4: 00000000 nop 00076cf8: 0c03b1c6 jal 0x000ec718 00076cfc: 34050003 ori r5,r0,0x0003 00076d00: 0c01a125 jal 0x00068494 00076d04: 00000000 nop 00076d08: 0c01d132 jal 0x000744c8 00076d0c: 00000000 nop 00076d10: 0801db54 j 0x00076d50 00076d14: 00000000 nop 00076d18: 96020008 lhu r2,0x0008(r16) 00076d1c: 00000000 nop 00076d20: 24430001 addiu r3,r2,0x0001 00076d24: 2c42001f sltiu r2,r2,0x001f 00076d28: 14400009 bne r2,r0,0x00076d50 00076d2c: a6030008 sh r3,0x0008(r16) 00076d30: 3c028009 lui r2,0x8009 00076d34: 8c4260c4 lw r2,0x60c4(r2) 00076d38: 3c018009 lui r1,0x8009 00076d3c: ac2260c0 sw r2,0x60c0(r1) 00076d40: 0c01a125 jal 0x00068494 00076d44: 00000000 nop 00076d48: 0c01d16b jal 0x000745ac 00076d4c: 00000000 nop 00076d50: 0c01d2eb jal 0x00074bac 00076d54: 00000000 nop 00076d58: 0c011298 jal 0x00044a60 00076d5c: 00000000 nop 00076d60: 3c058004 lui r5,0x8004 00076d64: 8ca55944 lw r5,0x5944(r5) 00076d68: 0c04fd48 jal 0x0013f520 00076d6c: 00402021 addu r4,r2,r0 00076d70: 8fbf0014 lw r31,0x0014(r29) 00076d74: 8fb00010 lw r16,0x0010(r29) 00076d78: 27bd0018 addiu r29,r29,0x0018 00076d7c: 03e00008 jr r31 00076d80: 00000000 nop
Return Locations
00079de4: Game Flow Control routine