50 Hit (MA+X)%

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Revision as of 21:31, 29 February 2012 by Choto (talk | contribs) (Created page with " [50] 0018a4a0: 27bdffe8 addiu r29,r29,0xffe8 0018a4a4: afbf0010 sw r31,0x0010(r29) 0018a4a8: 0c062144 jal 0x 00188510 Physical Evade Calculation 0018a4ac: 0000...")
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[50]
0018a4a0: 27bdffe8 addiu r29,r29,0xffe8		
0018a4a4: afbf0010 sw r31,0x0010(r29)		
0018a4a8: 0c062144 jal 0x 00188510      		Physical Evade Calculation
0018a4ac: 00000000 nop				
0018a4b0: 14400009 bne r2,r0,0x 0018a4d8		
0018a4b4: 00000000 nop				
0018a4b8: 0c061760 jal 0x 00185d80      		Get X and MA
0018a4bc: 00000000 nop				
0018a4c0: 0c0622c5 jal 0x 00188b14      		Hit Chance Calculation (Has superfluous checks for frog/berserk.)
0018a4c4: 00000000 nop				
0018a4c8: 14400003 bne r2,r0,0x 0018a4d8		
0018a4cc: 00000000 nop				
0018a4d0: 0c061fc9 jal 0x 00187f24      		Status Proc at (MA + X)%
0018a4d4: 00000000 nop				
0018a4d8: 8fbf0010 lw r31,0x0010(r29)		
0018a4dc: 27bd 0018 addiu r29,r29,0x 0018		
0018a4e0: 03e00008 jr r31			
0018a4e4: 00000000 nop