64 Dmg (PA * WP); if using Spear (PA * 3/2 * WP); if weaponless (PA * Brave /100 * WP)

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Revision as of 21:38, 29 February 2012 by Choto (talk | contribs) (Created page with " [64] Jump 0018ac44: 27bdffe8 addiu r29,r29,0xffe8 0018ac48: afbf0010 sw r31,0x0010(r29) 0018ac4c: 0c0617a5 jal 0x 00185e94 PA * Brave / 100 = Y (PA * 3/2 if wea...")
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[64] Jump
0018ac44: 27bdffe8 addiu r29,r29,0xffe8		
0018ac48: afbf0010 sw r31,0x0010(r29)		
0018ac4c: 0c0617a5 jal 0x 00185e94      		PA * Brave / 100 = Y (PA * 3/2 if weapon if polearm)
0018ac50: 00000000 nop				
0018ac54: 0c0622b7 jal 0x 00188adc      		Damage Modifiers
0018ac58: 00000000 nop				
0018ac5c: 0c06195a jal 0x 00186568      		Damage Calculation  (No elemental checks)
0018ac60: 00000000 nop				
0018ac64: 8fbf0010 lw r31,0x0010(r29)		
0018ac68: 27bd 0018 addiu r29,r29,0x 0018		
0018ac6c: 03e00008 jr r31			
0018ac70: 00000000 nop