Draw
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{44} Draw
Draw(xID,x00)
Draws a loaded unit that is currently not being displayed.
See Also: {3D} RemoveUnit ― {46} Erase ― {5F} WarpUnit ― {98} TeleportIn
Unit ID : Byte (hex)
ID of the unit specified in the ENTD.
x00 : Byte (hex)
This value is always set to x00 in the original game; it probably doesn't have a function.