Pages that link to "Call Inner Subroutine"
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The following pages link to Call Inner Subroutine:
View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)- BATTLE.BIN Routines (← links)
- Main Skillset/ability loading (← links)
- Store units small in battle display data (← links)
- 0012da0c - 0012dafc (← links)
- 001361e8 - 00136320 (← links)
- 0013d320 - 0013d4d8 (← links)
- 001c53ac - 001c5454 (← links)
- 001c5458 - 001c58cc (← links)
- Find Action Highest Order Status Effect (← links)
- Display Projected Action Effect (← links)
- Calculate Projected Action Effect (← links)
- Display Specific Menu Text (← links)
- Display Menu Text Entry (Unused?) (← links)
- Display Menu Text Entry (← links)
- Block Start Event Instruction (← links)
- Show Graphic (← links)
- Event Instruction 0x44: Draw (← links)
- Call Inner Subroutine (WORLD.BIN) (← links)
- Load Event (← links)
- Set Unit Status By ENTD Unit ID (← links)
- Set Specific Unit Animation Value When Battle Init (← links)
- Update Unit Status And Staged Status Data (← links)
- Apply Staged Status Data To Unit (← links)
- Process Unit Staged Status Data (← links)
- Inflict Status Event Command (← links)
- Inflict Unit Status By ENTD Unit ID (← links)
- Find Formation Palette Index (REQUIRE.OUT) (← links)