T1 Cast Revive

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Front Jump(?)
LoadFrameWait(13,06)			#unit is crouching here
LoadFrameWait(37,04)			#swing one arm upward
LoadFrameWait(38,04)
MoveBackward2()
LoadFrameWait(1C,02)			#then hold both arms up, and wait for weapon sheathe check
WeaponSheatheCheck2(FE)
MoveForward2()
LoadFrameWait(38,04)			#and lower one arm
LoadFrameWait(37,06)
PauseAnimation()
Back Jump(?)
LoadFrameWait(14,06)
LoadFrameWait(41,04)
LoadFrameWait(42,04)
MoveBackward2()
LoadFrameWait(1E,02)
WeaponSheatheCheck2(FE)
MoveForward2()
LoadFrameWait(42,04)
LoadFrameWait(41,06)
PauseAnimation()