Pages that link to "Template:F/adr"
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The following pages link to Template:F/adr:
View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)- Set some target coordinates/attacker animation, others (transclusion) (← links)
- Set damage display type based on ability (transclusion) (← links)
- Get casting unit's misc data (transclusion) (← links)
- Set r5 as New Variable Value (transclusion) (← links)
- Some event data setting routine (transclusion) (← links)
- Store movement stuff into scratch pad (transclusion) (← links)
- Movement routine (transclusion) (← links)
- Targeting validation (weapon flags) (transclusion) (← links)
- Height/coordinate validation (transclusion) (← links)
- Call Attack Preparation (AT list preview) (transclusion) (← links)
- Prep Current Action Data (transclusion) (← links)
- Set target coordinates for ability? (transclusion) (← links)
- Current Action Ability Data Setting / Multi Hit Formulas (transclusion) (← links)
- List and Sort Targeted Units (transclusion) (← links)
- Ability Usage Checks and MP Reduction (transclusion) (← links)
- Check if another unit is on the same Tile (transclusion) (← links)
- Clear targeting panel data? (transclusion) (← links)
- Big map/panel routine (transclusion) (← links)
- 00180f40 - 00180fe0 (transclusion) (← links)
- Status checks (transclusion) (← links)
- Dance/Song hit % (transclusion) (← links)
- Calculate MP% damage (transclusion) (← links)
- Gravi2 Damage Routine (transclusion) (← links)
- Steal Gil (transclusion) (← links)
- Set EXP Stolen (transclusion) (← links)
- Song abilities (transclusion) (← links)
- Dance abilities (transclusion) (← links)
- Talk Skill (transclusion) (← links)
- Y brave (transclusion) (← links)
- Remove transparent status if Jump is used? (transclusion) (← links)
- Switch Ability to default Attack (transclusion) (← links)
- Knockback? (transclusion) (← links)
- Set some data for current attack (transclusion) (← links)
- Store used weapon (transclusion) (← links)
- Check if unit can react 1 (transclusion) (← links)
- Store target stats pointer data (transclusion) (← links)
- Status CT decrement and innate statuses? (transclusion) (← links)
- Post Ability Hardcoding? (transclusion) (← links)
- Get Longest Range Ability or Move (transclusion) (← links)
- Invert Target Priority (0019630c) (transclusion) (← links)
- Map movement decision/data setting (transclusion) (← links)
- Find Positive Priority Target within 3 Range (0019689c) (transclusion) (← links)
- AI Post Action Movement Decision Routine (0019693c) (transclusion) (← links)
- Check AI Target Type (00196adc) (transclusion) (← links)
- Set Highest Target Priority (00196e20) (transclusion) (← links)
- Compare Set Highest Unit Target Priority (00196fc4) (transclusion) (← links)
- Randomly Transfer Data (transclusion) (← links)
- Chose Move from Move List? (transclusion) (← links)
- See if able to move to target? (transclusion) (← links)
- AI Check Options - Stop/Don't Act/Sleep/Chicken/Charm (transclusion) (← links)