Difference between revisions of "1E Dmg ((MA+Y)*MA/2)"
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(Created page with " 1e] 00189434: 27bdffe8 addiu r29,r29,0xffe8 00189438: afbf0010 sw r31,0x0010(r29) 0018943c: 0c06216e jal 0x 001885b8 Magic Evade 00189440: 00000000 nop 0018...") |
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− | + | Hard coded mechanics : This formula is a multi Hit formula. Number of hits = random from 1 to Ability X ([[Current_Action_Ability_Data_Setting_/_Multi_Hit_Formulas|See here]] : line 0017d5e0) | |
− | 00189434: 27bdffe8 addiu r29,r29, | + | ---------------------------------------------------------------------------------------------------------- |
− | 00189438: afbf0010 sw r31,0x0010(r29) | + | 00189434: 27bdffe8 addiu r29,r29,-0x0018 | |
− | 0018943c: 0c06216e jal | + | 00189438: afbf0010 sw r31,0x0010(r29) | |
− | 00189440: 00000000 nop | + | 0018943c: 0c06216e jal 0x001885b8 |{{f/jal|Magical Evade Calculation|Magical Evade Calculation}} If Abillity is evadeable roll Ability Evade byte against Ability base Hit |
− | 00189444: 14400003 bne r2,r0, | + | 00189440: 00000000 nop | |
− | 00189448: 00000000 nop | + | 00189444: 14400003 bne r2,r0,0x00189454 {{f/Cond|If Attack is not Evaded}} |
− | 0018944c: 0c062269 jal | + | 00189448: 00000000 nop | |
− | 00189450: 00000000 nop | + | 0018944c: 0c062269 jal 0x001889a4 |{{f/jal|2Truth/Formula 5E-5F Calculate damage|2Truth/Formula 5E-5F Calculate damage}} Set Damage (MA * (MA+Y)/2) - Altered by M-Support/Status/Element - Roll Status Proc (19%) |
− | 00189454: 8fbf0010 lw r31,0x0010(r29) | + | 00189450: 00000000 nop | |
− | 00189458: | + | 00189454: 8fbf0010 lw r31,0x0010(r29) END |
− | 0018945c: 03e00008 jr r31 | + | 00189458: 27bd0018 addiu r29,r29,0x0018 |
− | 00189460: 00000000 nop | + | 0018945c: 03e00008 jr r31 |
+ | 00189460: 00000000 nop | ||
+ | === Return location === | ||
+ | '''Battle.bin''' | ||
+ | 0018b97c - [[Pre Formula Setup (FDC)|Pre Formula Setup]] |
Latest revision as of 19:23, 18 April 2022
Hard coded mechanics : This formula is a multi Hit formula. Number of hits = random from 1 to Ability X (See here : line 0017d5e0) ---------------------------------------------------------------------------------------------------------- 00189434: 27bdffe8 addiu r29,r29,-0x0018 | 00189438: afbf0010 sw r31,0x0010(r29) | 0018943c: 0c06216e jal 0x001885b8 |-->Magical Evade Calculation If Abillity is evadeable roll Ability Evade byte against Ability base Hit 00189440: 00000000 nop | 00189444: 14400003 bne r2,r0,0x00189454 #If Attack is not Evaded 00189448: 00000000 nop | 0018944c: 0c062269 jal 0x001889a4 |-->2Truth/Formula 5E-5F Calculate damage Set Damage (MA * (MA+Y)/2) - Altered by M-Support/Status/Element - Roll Status Proc (19%) 00189450: 00000000 nop | 00189454: 8fbf0010 lw r31,0x0010(r29) END 00189458: 27bd0018 addiu r29,r29,0x0018 0018945c: 03e00008 jr r31 00189460: 00000000 nop
Return location
Battle.bin 0018b97c - Pre Formula Setup