Difference between revisions of "T1 Low Mod Gun"
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(Created page with " #a4: front ffe2(11) QueueSpriteAnim(01,0A) LoadFrameWait(70,04) MoveBackward2() PlayAttackSound(00) #click LoadFrameWait(71,0A) LoadFrameWait(72,02) MoveForward2()...") |
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#a4: front | #a4: front | ||
− | + | SetLayerPriority(11) | |
QueueSpriteAnim(01,0A) | QueueSpriteAnim(01,0A) | ||
LoadFrameWait(70,04) | LoadFrameWait(70,04) | ||
Line 21: | Line 21: | ||
a5: back | a5: back | ||
− | + | SetLayerPriority(0B) | |
QueueSpriteAnim(01,0B) | QueueSpriteAnim(01,0B) | ||
LoadFrameWait(A1,04) | LoadFrameWait(A1,04) |
Latest revision as of 09:04, 6 September 2022
#a4: front SetLayerPriority(11) QueueSpriteAnim(01,0A) LoadFrameWait(70,04) MoveBackward2() PlayAttackSound(00) #click LoadFrameWait(71,0A) LoadFrameWait(72,02) MoveForward2() LoadFrameWait(75,02) MoveForward1() LoadFrameWait(74,02) PostGenericAttack() PlayAttackSound(01) #pew LoadFrameWait(76,0E) LoadFrameWait(76,02) WeaponSheatheCheck2(FE) LoadFrameWait(74,04) LoadFrameWait(72,02) PauseAnimation() a5: back SetLayerPriority(0B) QueueSpriteAnim(01,0B) LoadFrameWait(A1,04) MoveBackward2() PlayAttackSound(00) #click LoadFrameWait(A2,0A) LoadFrameWait(A3,02) MoveForward2() LoadFrameWait(A6,02) MoveForward1() LoadFrameWait(A5,02) PostGenericAttack() PlayAttackSound(01) #pew LoadFrameWait(A7,0E) LoadFrameWait(A7,02) WeaponSheatheCheck2(FE) LoadFrameWait(A5,04) LoadFrameWait(A3,02) PauseAnimation()