Difference between revisions of "T1 Rush"

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(Created page with " Front? ffc1(0D,0A) LoadFrameWait(5C,02) ffc0(FE) #the weirdest thing is this should always loop? because ffc1 sets 0x87 misc to a non-0 value, but also there seems to be...")
 
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  Front?
 
  Front?
  ffc1(0D,0A)
+
  QueueDistortAnim(0D,0A)
 
  LoadFrameWait(5C,02)
 
  LoadFrameWait(5C,02)
  ffc0(FE) #the weirdest thing is this should always loop? because ffc1 sets 0x87 misc to a non-0 value, but also there seems to be some variance? I can't tell where the above is in any way altered
+
  WaitForDistort(FE)
  ffc1(02,06)
+
  QueueDistortAnim(02,06) #alters the height of the unit over a period of 6?
 
  LoadFrameWait(64,02)
 
  LoadFrameWait(64,02)
  ffc0(FE)
+
  WaitForDistort(FE)
  ffc1(03,08)
+
  QueueDistortAnim(03,08) #queues the mounting animation?
 
  LoadFrameWait(64,02)
 
  LoadFrameWait(64,02)
  ffc0(FE)
+
  WaitForDistort(FE)
 
  PauseAnimation()
 
  PauseAnimation()
  
 
  Back?
 
  Back?
  ffc1(0D,0A)
+
  QueueDistortAnim(0D,0A)
 
  LoadFrameWait(8D,02)
 
  LoadFrameWait(8D,02)
  ffc0(FE)
+
  WaitForDistort(FE)
  ffc1(02,06)
+
  QueueDistortAnim(02,06)
 
  LoadFrameWait(95,02)
 
  LoadFrameWait(95,02)
  ffc0(FE)
+
  WaitForDistort(FE)
  ffc1(03,08)
+
  QueueDistortAnim(03,08)
 
  LoadFrameWait(95,02)
 
  LoadFrameWait(95,02)
  ffc0(FE)
+
  WaitForDistort(FE)
 
  PauseAnimation()
 
  PauseAnimation()

Revision as of 10:23, 10 October 2022

Front?
QueueDistortAnim(0D,0A)
LoadFrameWait(5C,02)
WaitForDistort(FE)
QueueDistortAnim(02,06)			#alters the height of the unit over a period of 6?
LoadFrameWait(64,02)
WaitForDistort(FE)
QueueDistortAnim(03,08)			#queues the mounting animation?
LoadFrameWait(64,02)
WaitForDistort(FE)
PauseAnimation()
Back?
QueueDistortAnim(0D,0A)
LoadFrameWait(8D,02)
WaitForDistort(FE)
QueueDistortAnim(02,06)
LoadFrameWait(95,02)
WaitForDistort(FE)
QueueDistortAnim(03,08)
LoadFrameWait(95,02)
WaitForDistort(FE)
PauseAnimation()