Difference between revisions of "0008719c - 000871f0"
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(2 intermediate revisions by one other user not shown) | |||
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000871b0: 1200000b beq r16,r0,0x000871e0 branch if null | 000871b0: 1200000b beq r16,r0,0x000871e0 branch if null | ||
000871b4: afbf0014 sw r31,0x0014(r29) | 000871b4: afbf0014 sw r31,0x0014(r29) | ||
− | 000871b8: 0c021703 jal 0x00085c0c [[ | + | 000871b8: 0c021703 jal 0x00085c0c [[Update & Animate Unit/WEP/EFF]] |
000871bc: 02002021 addu r4,r16,r0 r4 = misc unit data | 000871bc: 02002021 addu r4,r16,r0 r4 = misc unit data | ||
000871c0: 0c01fc75 jal 0x0007f1d4 [[? 0x7f1d4 (Status Bubble Related?)]] | 000871c0: 0c01fc75 jal 0x0007f1d4 [[? 0x7f1d4 (Status Bubble Related?)]] | ||
000871c4: 02002021 addu r4,r16,r0 r4 = misc unit data | 000871c4: 02002021 addu r4,r16,r0 r4 = misc unit data | ||
− | 000871c8: 0c021c2b jal 0x000870ac [[000870ac - 00087198]] | + | 000871c8: 0c021c2b jal 0x000870ac [[000870ac - 00087198]] - if unit is marked to be deleted, darkens their palette and then removes them from the battlefield. |
000871cc: 02002021 addu r4,r16,r0 r4 = misc unit data | 000871cc: 02002021 addu r4,r16,r0 r4 = misc unit data | ||
000871d0: 8e100000 lw r16,0x0000(r16) Previous/next(?) Unit's misc data pointer | 000871d0: 8e100000 lw r16,0x0000(r16) Previous/next(?) Unit's misc data pointer | ||
Line 23: | Line 23: | ||
000871ec: 03e00008 jr r31 | 000871ec: 03e00008 jr r31 | ||
000871f0: 00000000 nop | 000871f0: 00000000 nop | ||
+ | === Return Locations === | ||
+ | '''Battle.bin ''' | ||
+ | 00074bd8: [[Free Cursor Controller Input|Free Cursor Controller Input]] | ||
</font> | </font> |
Latest revision as of 06:13, 23 January 2024
0008719c: 27bdffe8 addiu r29,r29,0xffe8 000871a0: afb00010 sw r16,0x0010(r29) 000871a4: 3c10800a lui r16,0x800a 000871a8: 8e108a54 lw r16,-0x75ac(r16) Current unit to-be-animated Misc data pointer? 000871ac: 00000000 nop 000871b0: 1200000b beq r16,r0,0x000871e0 branch if null 000871b4: afbf0014 sw r31,0x0014(r29) 000871b8: 0c021703 jal 0x00085c0c Update & Animate Unit/WEP/EFF 000871bc: 02002021 addu r4,r16,r0 r4 = misc unit data 000871c0: 0c01fc75 jal 0x0007f1d4 ? 0x7f1d4 (Status Bubble Related?) 000871c4: 02002021 addu r4,r16,r0 r4 = misc unit data 000871c8: 0c021c2b jal 0x000870ac 000870ac - 00087198 - if unit is marked to be deleted, darkens their palette and then removes them from the battlefield. 000871cc: 02002021 addu r4,r16,r0 r4 = misc unit data 000871d0: 8e100000 lw r16,0x0000(r16) Previous/next(?) Unit's misc data pointer 000871d4: 00000000 nop 000871d8: 1600fff7 bne r16,r0,0x000871b8 branch if not null 000871dc: 00000000 nop 000871e0: 8fbf0014 lw r31,0x0014(r29) 000871e4: 8fb00010 lw r16,0x0010(r29) 000871e8: 27bd0018 addiu r29,r29,0x0018 000871ec: 03e00008 jr r31 000871f0: 00000000 nop
Return Locations
Battle.bin 00074bd8: Free Cursor Controller Input