Difference between revisions of "Ability Data"
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m (Bee moved page Ability Data 1 to Ability Data) |
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Revision as of 01:41, 11 December 2024
8005ebf0 - Ability Data 1 - Exists for all 512 abilities 0x00 - JP Cost 0x02 - Chance to Learn 0x03 - Misc. flags & ability type (nibble) 0x80 - Learn with JP (off = can't learn with JP) 0x40 - Display Ability Name 0x20 - Learn on Hit 0x10 - ? 0xX9 - Movement 0xX8 - Support 0xX7 - Reaction 0xX6 - Math 0xX5 - Aim 0xX4 - Jumping 0xX3 - Throwing 0xX2 - Item 0xX1 - Normal 0xX0 - None 0x04 - AI Behavior Flags 1 0x80 - HP 0x40 - MP 0x20 - Cancel Status 0x10 - Add Status 0x08 - Stats 0x04 - Unequip 0x02 - Target Enemies 0x01 - Target Allies 0x05 - AI Behavior Flags 2 0x80 - Target map 0x40 - Reflectable 0x20 - Undead Reverse 0x10 - Check CT/Target 0x08 - Random Hits 0x04 - Affected by Faith 0x02 - Evadeable 0x01 - Silence (on = affected by silence) 0x06 - AI Behavior Flags 3 0x80 - Arced (bow) 0x40 - Stop at obstacle 0x20 - Linear Attack 0x10 - Non-Spear attack 0x08 - 3 dir. melee 0x04 - 3 dir. ranged 0x02 - Magical attack 0x01 - Physical attack 0x07 - AI Behavior Flags 4? 0x80 - Usable by AI 0x40 - Only hits allies/self 0x20 - Only hits enemies 0x10 - 0x08 - Requires monster skill? (point?) 0x04 - Use weapon range 0x02 - 0x01 - Evade with motion