Difference between revisions of "0A Hit F(MA+X)%"
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− | + | 80188e78: 27bdffe8 addiu r29,r29,-0x0018 | | |
− | 80188e78: 27bdffe8 addiu r29,r29,-0x0018 | + | 80188e7c: afbf0010 sw r31,0x0010(r29) | |
− | 80188e7c: afbf0010 sw r31,0x0010(r29) | + | 80188e80: 0c06216e jal 0x801885b8 |{{f/jal|Magical Evade Calculation|Magical Evade Calculation}} If Abillity is evadeable roll Ability Evade byte against Ability base Hit / Returns r2 |
− | 80188e80: 0c06216e jal 0x801885b8 | + | 80188e84: 00000000 nop | |
− | 80188e84: 00000000 nop | + | 80188e88: 14400007 bne r2,r0,0x80188ea8 {{f/Cond|If Attack hits}} |
− | 80188e88: 14400007 bne r2,r0,0x80188ea8 | + | 80188e8c: 00000000 nop | |
− | 80188e8c: 00000000 nop | + | 80188e90: 0c062289 jal 0x80188a24 |{{f/jal|Calculate_Accuracy_for_Magical|Calculate_Accuracy_for_Magical}} Set XA and YA, applies XA changes (Status, Compat, Support,element), uses XA+YA as Hit% (Modified by faith) / Returns r2 |
− | 80188e90: 0c062289 jal 0x80188a24 | + | 80188e94: 00000000 nop | |
− | 80188e94: 00000000 nop | + | 80188e98: 14400003 bne r2,r0,0x80188ea8 {{f/Cond|If Attack hits}} |
− | 80188e98: 14400003 bne r2,r0,0x80188ea8 | + | 80188e9c: 00000000 nop | |
− | 80188e9c: 00000000 nop | + | 80188ea0: 0c061fc9 jal 0x80187f24 |{{f/jal|Apply_status_(to_action)|Apply_status_(to_action)}} Update Target Current Action status infliction/Removal |
− | 80188ea0: 0c061fc9 jal 0x80187f24 | + | 80188ea4: 00000000 nop | |
− | 80188ea4: 00000000 nop | + | 80188ea8: 8fbf0010 lw r31,0x0010(r29) END |
− | 80188ea8: 8fbf0010 lw r31,0x0010(r29) | + | 80188eac: 27bd0018 addiu r29,r29,0x0018 |
− | 80188eac: 27bd0018 addiu r29,r29,0x0018 | + | 80188eb0: 03e00008 jr r31 |
− | 80188eb0: 03e00008 jr r31 | + | 80188eb4: 00000000 nop |
− | 80188eb4: 00000000 nop | + | === Return locations === |
+ | '''Battle.bin''' | ||
+ | 0018b97c - [[Pre Formula Setup (FDC)|Pre Formula Setup]] |
Latest revision as of 19:27, 15 April 2022
80188e78: 27bdffe8 addiu r29,r29,-0x0018 | 80188e7c: afbf0010 sw r31,0x0010(r29) | 80188e80: 0c06216e jal 0x801885b8 |-->Magical Evade Calculation If Abillity is evadeable roll Ability Evade byte against Ability base Hit / Returns r2 80188e84: 00000000 nop | 80188e88: 14400007 bne r2,r0,0x80188ea8 #If Attack hits 80188e8c: 00000000 nop | 80188e90: 0c062289 jal 0x80188a24 |-->Calculate_Accuracy_for_Magical Set XA and YA, applies XA changes (Status, Compat, Support,element), uses XA+YA as Hit% (Modified by faith) / Returns r2 80188e94: 00000000 nop | 80188e98: 14400003 bne r2,r0,0x80188ea8 #If Attack hits 80188e9c: 00000000 nop | 80188ea0: 0c061fc9 jal 0x80187f24 |-->Apply_status_(to_action) Update Target Current Action status infliction/Removal 80188ea4: 00000000 nop | 80188ea8: 8fbf0010 lw r31,0x0010(r29) END 80188eac: 27bd0018 addiu r29,r29,0x0018 80188eb0: 03e00008 jr r31 80188eb4: 00000000 nop
Return locations
Battle.bin 0018b97c - Pre Formula Setup