Difference between revisions of "T1 Low Mod Gun"

From Final Fantasy Hacktics Wiki
Jump to navigation Jump to search
(Created page with " #a4: front ffe2(11) QueueSpriteAnim(01,0A) LoadFrameWait(70,04) MoveBackward2() PlayAttackSound(00) #click LoadFrameWait(71,0A) LoadFrameWait(72,02) MoveForward2()...")
 
m
 
Line 1: Line 1:
 
  #a4: front
 
  #a4: front
  ffe2(11)
+
  SetLayerPriority(11)
 
  QueueSpriteAnim(01,0A)
 
  QueueSpriteAnim(01,0A)
 
  LoadFrameWait(70,04)
 
  LoadFrameWait(70,04)
Line 21: Line 21:
 
   
 
   
 
  a5: back
 
  a5: back
  ffe2(0B)
+
  SetLayerPriority(0B)
 
  QueueSpriteAnim(01,0B)
 
  QueueSpriteAnim(01,0B)
 
  LoadFrameWait(A1,04)
 
  LoadFrameWait(A1,04)

Latest revision as of 09:04, 6 September 2022

#a4: front
SetLayerPriority(11)
QueueSpriteAnim(01,0A)
LoadFrameWait(70,04)
MoveBackward2()
PlayAttackSound(00)			#click
LoadFrameWait(71,0A)
LoadFrameWait(72,02)
MoveForward2()
LoadFrameWait(75,02)
MoveForward1()
LoadFrameWait(74,02)
PostGenericAttack()
PlayAttackSound(01)			#pew
LoadFrameWait(76,0E)
LoadFrameWait(76,02)
WeaponSheatheCheck2(FE)
LoadFrameWait(74,04)
LoadFrameWait(72,02)
PauseAnimation()

a5: back
SetLayerPriority(0B)
QueueSpriteAnim(01,0B)
LoadFrameWait(A1,04)
MoveBackward2()
PlayAttackSound(00)			#click
LoadFrameWait(A2,0A)
LoadFrameWait(A3,02)
MoveForward2()
LoadFrameWait(A6,02)
MoveForward1()
LoadFrameWait(A5,02)
PostGenericAttack()
PlayAttackSound(01)			#pew
LoadFrameWait(A7,0E)
LoadFrameWait(A7,02)
WeaponSheatheCheck2(FE)
LoadFrameWait(A5,04)
LoadFrameWait(A3,02)
PauseAnimation()